As I wrote yesterday, I would write down scoring later. Well here I am back to show you some basic scoring. As I said before I.D.P. is the way to go once you start playing this type of format. There is catch though to make it appealing.
You need to make the defensive players points more then what a team defense gets. Example most leagues that use team defense give out 2 points for a Sack, Interception, and Fumble Recoveries. This where most people lose interest in I.D.P. format because league commissioners make those same stats worth the same amount of points. If you think about it the individual is getting credit for the stat now so why would you make it the same as the team.
So as I was creating my own league one of my good friends pointed that out to me as I was setting up scoring and I was like that makes huge sense. So I decided to up the points for Sacks, Interceptions, Fumble Recoveries, and Safeties(touchdowns are worth 6 regardless) for I.D.P.s. Sacks, Interceptions, and Fumble Recoveries were now double, 4 pts and Safeties are 10 points(usually team defense gets 5), see how more interesting I.D.P.s can be.
You now have other stats to make available for your players, as i mentioned in my first blog; Solo Tackles, Forced Fumbles, Pass Defenses, and 1/2 sacks. The Forced Fumble and Pass defense do not normally give the ball back to the offense so we make these 2 points(half of a turnover). The 1/2 sack is self-explanatory and worth 2 points. Solo Tackles are worth 1 point.
This scoring I feel makes the I.D.P. more important and makes playing way more fun, in my opinion. You can have a guy; for example, Cameron Wake when he played last year on Halloween he had his statline read like this. He had 5 solo tackles, 3 sacks, 1 forced fumble, 1 fumble recovery, and one safety which totaled out to be 33 points, huge help for your fantasy team.
I hope this all makes sense and you can see now how fun I.D.P.'s can be!!!!
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